Project reference ↗

Factorio is a factory-building game in which players gather resources, automate production and expand a shared world. Its headless server runs that world without a local game display, allowing players to connect from their own clients. A Kubernetes deployment can host the server process, but the valuable state is the saved world and its settings. Server and client versions, including mods, must agree before players can join reliably.

Deployment and operating notes

The official Factorio multiplayer documentation describes dedicated headless hosting. The recovered chart created a single game-server pod and exposed game traffic plus RCON, but its old image, sales figures and Kubernetes prerequisites are historical. A current game release does not establish that the old chart’s container or storage layout remains suitable.

Pin the server version and mod set to the clients that will connect, and preserve world saves, settings, admin lists and credentials before changing images. Check the target architecture and the image publisher’s update process. Rehearse loading a copy of the world, joining with a real client and saving again on an isolated server. Keep RCON private and protect its password; public game access does not require public administrative access. Plan graceful shutdown and sufficient time to write saves. If a newer server upgrades the save format, keep the pre-upgrade copy because rolling the container image back may not make the newly written save compatible.

Historical upstream link check · 2026-10-09

The recorded upstream address responded successfully (HTTP 200) on 2026-10-09. GitHub confirms that helm/charts is archived: this is a historical chart distribution, not evidence that the application itself is retired. Link availability does not certify the historical installation instructions or current security support.

Source for this check ↗

Website availability is separate from project, chart and image support. Use the current guidance and primary sources on this page to assess the distribution.

The original record

Historical Kubedex content

Preserved for context. Commands, versions, prices and results below reflect the original research.

Factorio is a game in which you build and maintain factories. This chart creates a single Factorio Headless Pod, plus Services for the Factorio server and RCON. You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working, and protect it from the creatures who don’t really like you.

The game is very stable and optimized for building massive factories. You can create your own maps, write mods in Lua, or play with friends via Multiplayer.

Factorio has been in development since the spring of 2012. So far over 1,500,000 people have bought the game. You can get it from Steam, GOG, or directly from our shop.

Prerequisites

  • Kubernetes 1.4+ with Beta APIs enabled
  • PV provisioner support in the underlying infrastructure
  • Provider-specific Prerequisites

Amazon’s Elastic Loadbalancer lacks support for UDP. You’ll need to set factorioServer.ServiceType to NodePort and expose the port that gets selected (see kubectl describe svc <servicename>) via a security group. You may need to do something similar for certain bare metal deployments.

You need not worry about this on the Google Cloud Platform.

Factorio Server Manager

A tool for managing Factorio servers.
This tool runs on a Factorio server and allows management of the Factorio server, saves, mods and many other features.

Features

  • Allows control of the Factorio Server, starting and stopping the Factorio binary.
  • Allows the management of save files, upload, download and delete saves.
  • Manage installed mods, upload new ones and more
  • Manage modpacks, so it is easier to play with different configurations
  • Allow viewing of the server logs and current configuration.
  • Authentication for protecting against unauthorized users
  • Available as a Docker container

Sources & further reading

  1. Official Factorio multiplayer and headless-server guide
  2. Recovered historical source (Common Crawl index)

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